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ABOUT ME

Plucky, I know.

Like many others, the name’s Kevin! I love to create art and assets in 3D, using Maya and Z-Brush, though previously I used to create more 2D work. Just something about working with poly’s fulfilled both problem-solving and artistic itches in my brain. From a young age, I have been fascinated by the early art of the developing internet and its creators in how they made gaming possible for people with a family computer. I have a passion for working alongside others, making cool stuff for both film and game, and it’s always a joy to learn other people’s methodologies.

When I’m not creating props or characters, I’m grinding up the competitive gaming ladder or helping out with making desserts with my folks.

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